every model created that way uses MANY textures. Granted - google itself creates most of their models by ptotogrammetry - but the technology for that continues to improve over time and in many cases it pretty darn good now.īUT, the result is still pretty useless for X-Plane (or even MSFS or any other simulator as well) So you get an exact copy of the google 3D model. Nah - this approach captures the real 3D geometry data by intercepting the openGL drawing instructions sent to the GPU. It's just way easier to build from scratch. Photogrammetry will create ugly and complex mesh and you will end up with something you can't legally share. Note that you may not use output from Google Earth, Google Earth Pro and Earth Studio to reconstruct 3D models or create similar content, or to create other content, product(s) or service(s) that may violate our Terms of Service. For example, you're not allowed to make any changes to the colors of the product interface.įor Google Earth and Earth Studio content, you're not allowed to significantly alter our imagery without providing clear context that it's a simulation, projection or fictional content. While we encourage annotations, you must not significantly alter how Google Maps, Google Earth, Earth Studio, or Street View would look online. You'll find provider contact information listed on their websites. If you're unwilling to meet our attribution requirements, contact our data provider(s) directly to inquire about purchasing the rights to use the content directly. You may not move the attribution to the end credits or fade it out after a few seconds. We require clear, visible attribution when the content is shown. All uses of the content must provide attribution to both Google and our data providers.
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